Queen's Pawn Game: Chigorin Variation

ECO code: D00

1. d4 d5 2. Nc3

Queen's Pawn Game: Chigorin Variation

Moves: 1. d4 d5 2. Nc3

The Chigorin Variation is characterized by White developing the knight to c3 early, directly contesting Black's control of the central d5-square. Unlike more common lines where White plays Nf3 first, this move aims to put immediate pressure on Black’s center and prepares for potential rapid development.

From White's perspective, this is an attacking move that seeks to challenge Black's central presence and create dynamic play. Black, on the other hand, must respond carefully to maintain balance in the center.

This opening does indeed attack the center, as White contests d5 with the knight and supports the d4-pawn, aiming to establish strong central control early in the game.

Opening Preview

This opening is defined by the position shown on the board below. The moves displayed are a typical sequence that leads to it, but different sequences can reach the same position and still carry the same opening name.

Related Puzzles

Practice puzzles and train your tactics with real positions from games that used the Queen's Pawn Game: Chigorin Variation, and sharpen your opening mastery.

Puzzle 1 of 202 - Move #4 white