ECO code: C38
King's Gambit Accepted: Mayet Gambit
The Mayet Gambit arises after the moves 1. e4 e5 2. f4 exf4 3. Nf3 g5 4. Bc4 Bg7 5. d4 d6 6. c3. This line is a variation of the King's Gambit Accepted where White aims to rapidly challenge Black's control of the center and open lines for active piece play.
Characteristic of the Move 6. c3: This move supports White's central pawn thrust to d4 and prepares to undermine Black's pawn structure on the kingside. It also helps White build a strong pawn center and increases White’s control over the critical central squares.
Attacking or Defensive: For White, this is an attacking setup focused on rapid development and central control, putting pressure on Black's slightly weakened kingside. Black's moves, particularly ...g5 and ...d6, are more defensive, aiming to hold onto the extra pawn and maintain a solid foothold.
Center Control: White clearly aims to seize the center with pawns on d4 and c3, challenging Black’s presence and opening lines for the bishops and knights. Thus, this opening is very much about attacking the center.
This opening is defined by the position shown on the board below. The moves displayed are a typical sequence that leads to it, but different sequences can reach the same position and still carry the same opening name.
Practice puzzles and train your tactics with real positions from games that used the King's Gambit Accepted: Mayet Gambit, and sharpen your opening mastery.
Puzzle 1 of 1 - Move #22 black