King's Gambit Accepted: King's Knight's Gambit

ECO code: C37

1. e4 e5 2. f4 exf4 3. Nf3 g5 4. Bc4

King's Gambit Accepted: King's Knight's Gambit

Moves: 1. e4 e5 2. f4 exf4 3. Nf3 g5 4. Bc4

This variation of the King's Gambit Accepted features White developing the bishop to c4 on move 4, targeting the vulnerable f7 square and preparing for a rapid attack. The move 4. Bc4 is characteristic because it combines development with direct pressure on Black's kingside, aiming to exploit weaknesses created by Black's pawn grab on f4 and the subsequent g5 pawn push.

From White's perspective, this is an attacking continuation. White seeks active piece play and rapid development to challenge Black's extended pawns and king safety. Black, on the other hand, often adopts a defensive posture, attempting to hold onto the extra pawn while fending off White's initiative.

In terms of central control, this opening does not focus primarily on occupying the center with pawns, but rather on exerting pressure on the center and kingside squares through piece activity. White’s play is more about dynamic piece pressure and attacking chances than classical center occupation.

Opening Preview

This opening is defined by the position shown on the board below. The moves displayed are a typical sequence that leads to it, but different sequences can reach the same position and still carry the same opening name.

Related Puzzles

Practice puzzles and train your tactics with real positions from games that used the King's Gambit Accepted: King's Knight's Gambit, and sharpen your opening mastery.

Puzzle 1 of 45 - Move #5 black