Neo-King's Indian

ECO code: A48

1. d4 Nf6 2. Nf3 g6 3. Nc3

Opening Name: Neo-King's Indian

Moves: 1. d4 Nf6 2. Nf3 g6 3. Nc3

FEN: rnbqkb1r/pppppp1p/5np1/8/3P4/2N2N2/PPP1PPPP/R1BQKB1R b KQkq - 1 3

The Neo-King's Indian is a flexible variation of the King’s Indian Defense where White develops the knight to f3 and c3 early, aiming to maintain a solid and classical pawn structure in the center. The move 3. Nc3 is characteristic because it supports the central d4-pawn, prepares for possible e4 advances, and keeps options open for White’s central and kingside plans.

From White’s perspective, this setup is generally attacking in nature, as White seeks to control the center and prepare for expansion with moves like e4. Black, on the other hand, often adopts a counter-attacking stance, planning to challenge White’s center later with moves like ...d6 and ...e5 or ...c5.

This opening clearly focuses on central control, with White aiming to establish a strong pawn presence in the center while Black looks to undermine it. The Neo-King's Indian is thus a dynamic opening where central tension and timely pawn breaks are key strategic themes.

Opening Preview

This opening is defined by the position shown on the board below. The moves displayed are a typical sequence that leads to it, but different sequences can reach the same position and still carry the same opening name.

Related Puzzles

Practice puzzles and train your tactics with real positions from games that used the Neo-King's Indian, and sharpen your opening mastery.

Puzzle 1 of 16 - Move #8 black